2001    - PS2, PC -    Robotech  BattleCry : Effects and Early Level Prototypes
E3 Level By Jeremiah Washburn and Tad Irish
VF-J1 By Jeremiah Washburn and Ben Cloward
Robotech enemy by Tad Irish Ben Cloward
Cinematics by Ben Lichus

Tools: Viciouis Editor, 3dsMax 4 & Photoshop 6
Project: Gameplay Prototypes (Many levels and scenarios were developed as gameplay was evolving.)
Client: Vicious Cycle Software / Publisher: TDK Interactive
(Robotech is copyrighted 2002 by Harmony Gold. )
- In Game Screen Shots -



- E3 Teaser Video for Robotech-Battlecry -





2001   
- PS2, Xbox, GameCube -    Robotech  BattleCry : Player Character
Model & Texture by Jeremiah Washburn
Animation by Ben Cloward

Tools: 3dsMax 4.02 & Photoshop 6
Project: Transformable player character in Robotech-Battlecry (The The VF-J1, VF-D1 & VF-J1 ).  / Client: Vicious Cycle Software / Publisher: TDK Interactive
(Robotech is copyrighted 2002 by Harmony Gold. )
-Model Shots-
 7,151 polys.(triangles) Target: PS2





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