- PS3, 360, PC
- Ghost Recon
: Future Soldier
Tools: Yeti (inhouse engine), 3dsMax, Photoshop
Please note: None of the art on this page is mine! I just helped make it run and look good.
All shots below are 'In Game Shots'
Character Pipeline: |
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Visual Effects: |
Performance and Memory Testing: |
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Level Optimization: |
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Some level optimization areas included: And lots of random stuff, like making the impact decals light correctly with SH, getting alpha issues sorted, etc. |
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