[Jeremiah Washburn - Portfolio] 
Resume Here

Note: 'In Game Shots' are screenshots from real-time game engines. 'Model Shots' are composed in Photoshop with wireframe overlay, etc..
Click below to see projects

Temple Run





RockSmith2014





GRFS






Epic Mickey





2008 - Torror on Station Z! - Wii, PS3, 360, PC - Demo





2009 - WarMachine - PS3, 360, PC - Project





2009 - WarMachine - PS3, 360, PC - Project





2007 - The Clock and Ocularis - PS3, 360, PC - R&D





2005 - MetalWars - PS3, 360, PC - Demo





Various Stuff





2002 and 2006 - MadLab





2002 and 2006 - Lenguins: Game Prototype





2001 -PC- H.R.Gigers Alien





2001 - PS2, Xbox, GameCube - Robotech BattleCry





Sketches